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Roadmap Update

These phases are in order of release, the planned features for the next couple of big content patches! 🎉 We'd like to apologize for the delay on getting this roadmap out to you, as everything had taken a backseat to fixing the chat server which 🤞 appears to be working and stable as of our fix deployed last night.

Being a small team, we don't want to attach an ETA - as unforeseen bugs and personal schedules may cause delay... like they did with this roadmap. As always, they'll release when they release!

We can say however that we're quickly approaching a full development team and once everyone is comfortably set up will have the capacity to move much quicker on these deliverables. If you have prior SWG development experience and want to contribute, please message JarJar Binks#0775 on Discord.

= Phase 1 =

  • Progression Manager Implemented
    Framework for tracking server wide progressions to different heroic dungeons and Mustafar, complete with an in-game event board for players to check progress, and micro events that will auto trigger...did somebody say Lava Flees?
  • Jedi
    Internal testing of Jedi abilities and commands completed, TEF and Bounty systems polished, and Jedi unlockable. 
  • Mustafar
    All instances and dungeons tested for group difficulty, and Mustafar ready to be unlocked by players.
  • Collections & Quests
    With every major patch, we will introduce new content for all players to explore. This could take the form as a collection, world boss, or simply a new farming location and you’ll have to find these in game once released to find out more!
  • Missing Components
    Missing weapon and armor enhancements added to the game.

= Phase 2 =

  • Galactic Civil War
    Base busting, crack down scans, and GCW releases.
  • Ranger
    Stealth and exploration class with unique abilities implemented.
  • Bombad Boxes
    Purchasable with in-game credits, these random boxes will give players a possibility to receive Veteran and TCG rewards.
  • Collections & Quests
    With every major patch, we will introduce new content for all players to explore. This could take the form as a collection, world boss, or simply a new farming location and you’ll have to find these in game once released to find out more!

= Phase 3 =

  • To be revealed 😊

Lastly, we will still be releasing quick fixes as we find and squash bugs, and in addition have ongoing planned content that could be released irrespective of these larger patches:

  • Commando fixes
  • Creature Handler re-balance
  • Space battle fixes
  • Meatlump fixes
  • Thimble™ enhancements
  • Additional cosmetic items

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