Patch Notes 4/13/2021

Acklay bones should now be dropping for use in melee weapon crafting.

Small tattoine cloners should no longer trap you behind a misplaced insurance terminal

The debuff from Reckless Shot can no longer be removed by right-clicking on it

Creature Handler:
Pet stats have been finally changed from NGE values. Should now still be viable, but should no longer be overpowered.

Pet sizes have been adjusted. they should now grow to the same sizes they could pre-NGE

Reverse Engineering:
Rifle speed and rifle accuracy tape have been added, and should be functional

Patch Notes: 4/5/2021

Tweaks to visibility/bounty mission equation

Jedi Cloaks now use the bandoleer slot like on the previous Restoration servers, instead of the jacket slot.

Gorax weapon enhancements implemented and dropping, and can be added to ranged weapon cores

Patch Notes 3/23/21

Surprise patch day!

FRS and Knight trials are implemented

Bounty Hunter:
Jedi bounties should correctly pay out now

Now credits should actually not be lootable with a full inventory

Exotic Attachments:
More exotic stats have been made functional

Patch Notes 3/18/21

Reverse Engineering:
Possible fix to exotic stats being applied to non-exotic sockets

Innate Species Abilities re-implemented

Nym’s Starmap quest should actually work this time… probably

New feature implemented to fight AFK farmers on the live server. Credits will no longer be lootable with a full inventory.

Patch Notes 3/10/21

Sorry for the delayed patch, it had to be pushed back due to a coyote attack.

Squad Leader:
Squad Leader has been implemented, and is now a testing focus!
Squad Leader is a very complex profession so expect bugs and issues and report them ASAP

Tusken King Heroic:
-All tuskens have been reduced from level 88 to level 85 EXCEPT for the tuskens in the final phase
-All gold tuskens have been set to silver EXCEPT for the tuskens in the final phase
-Some silvers have been set to normal difficulty.

Event Boss:
-Dot Type, and Strength custom values work
-Smack talk dialog options now work
-Fixed an issue with the boss attacking after he goes invulnerable
-Fixed an issue with the boss losing hate on the intended target
-Revive options reduced to 5 seconds instead of 30
-Removed debug text

Player Cities:
-Skill trainers are now available to be placed in cities.

-Nym’s Starmap Quest is no longer checking for NGE skills

-Basic 35 attachments are now available from the frog. (Armor, and clothing only) If you want exotic, and/or weapon mods you’ll need to make an RE crafter

-Removed debug text when training players

-fixed armor hindrance
-added ranged weapon hindrance
-Insurance terminals are now spawning in all cloning facilities.
-Insurance terminals are no longer spawning at 0 0 0 on some planets.
-Bio-Engineer trainers are no longer spawning at 0 0 0 on some planets.

-Combat animations have been slowed down to match CU speeds. This was a huge project, so please report any bugged animations you run across.

-Bug Reports page added to replace the Discord channel. it can be found HERE

Patch Notes 2/22/21

Client Improvements:

Improvements to the warmup bar
Self healing animations should be working
Misc client improvements

Creature Handler:
Lair egg searching chance improved

Patch Notes: 2/16/2021

Today’s patch includes many improvements to the client and will require a client update, so please run your launchers.

Your reticule is no longer stuck with the attack icon.

Character Sheet:
Accuracy, speed, and Defense for you current weapon is now displayed

the Nextaxction and Defaultaction are now functional. Default action can be assigned by double-clicking left mouse button

Creature Handler:
Lair egg search is now once again functional.

Patch Notes 2/4/2021

Today’s patch will require a client update, so please run your launchers.

-Resolved an issue with beta Jedi trainer not being assigned
-A waypoint is now added to your datapad when assigned a trainer.

Blue Frog
-You can now get a heavy weapon from the frog.
-Asteroid resources have been added to the frog.
-More resource options have been added to the frog.
-Fixed an issue with the back button after learning skills from the frog.

-The Element Processing System Fuse should now be craftable.

-Insurance terminals are now functional, and you can now insure your items. (1% damage to insured items, and 5% to uninsured items).

Thank you for helping us with testing and please keep up the great work

Wednesday Weekly Update 9/23/2020

This weeks highlighted feature is the tape system that was implemented this week. Below this update you will see the way that the CU tapes are now working. As with all crafting professions, you will want to be fully prepared to make top end tapes. To start, get out there and survey to get your cybernetic RE arm! For the big updates for the server this week please see below

-Take your fight to the beetle cave! Instance has been tuned to CU stats

-Crafters rejoice! Many schematics listed as NGE classes have been corrected. More to follow -It is now more socially acceptable to die as your local Doctor or Combat Medic can revive you.

-If you are however dying, speak to your local RE guy (or gal) to get you a full set of tapes. Tape and RE system has been implemented -There is a “warmly” increasing chance that weapons from ChuGonDar weapons have started to be converted to CU professions

-Many UI fixes have been implemented for your viewing pleasure -It is hunting season and with that, creatures now are behaving as normal creatures should. This is in preparation of the CH and BE implementations.

-Lastly, please save the galaxy its fate is in your hands. Fate of the Galaxy final boss has been tuned for CU combat

Constitution = Toughness Boost

Stamina = Endurance Boost

Strength = Melee General

Precision = Ranged General

Agility = Defense General

Luck = Opportune Chance

Stats included in each are as follows

Toughness Boost = Health boost, Defense vs Dots

Endurance Boost = Action and Mind boost, Defense vs States

Melee General = Melee Speed, Melee Accuracy, Melee Defense, Defense vs States

Ranged General = Ranged Speed, Ranged Accuracy, Ranged Defense, Crit Chance

Defense General = General Speed, Melee Defense, Ranged Defense, Defense vs Posture

Change Opportune Chance = General Accuracy, Defense vs States, Defense vs Posture Change, Damage, Healing Efficiency

Also, This Thursday, September 24th at 7pm EST, there will be an invasion event in Coronet, Corellia

Hotfix 2.1

  • Armor Break fixes
  • Called Shot Implemented
  • Rancor loot fixed
  • Spacial chat should no longer be tied to the global cooldown
  • Restuss vendors should now sell their items for the listed price.
  • Fixed the Call Speeder timer
  • FRS Xp adjusted. you should be gaining a much larger ammount now.
  • non combat professions should no longer be trapped knocked down.