Patch Notes 3/10/21

Sorry for the delayed patch, it had to be pushed back due to a coyote attack.

Squad Leader:
Squad Leader has been implemented, and is now a testing focus!
Squad Leader is a very complex profession so expect bugs and issues and report them ASAP

Tusken King Heroic:
-All tuskens have been reduced from level 88 to level 85 EXCEPT for the tuskens in the final phase
-All gold tuskens have been set to silver EXCEPT for the tuskens in the final phase
-Some silvers have been set to normal difficulty.

Event Boss:
-Dot Type, and Strength custom values work
-Smack talk dialog options now work
-Fixed an issue with the boss attacking after he goes invulnerable
-Fixed an issue with the boss losing hate on the intended target
-Revive options reduced to 5 seconds instead of 30
-Removed debug text

Player Cities:
-Skill trainers are now available to be placed in cities.

-Nym’s Starmap Quest is no longer checking for NGE skills

-Basic 35 attachments are now available from the frog. (Armor, and clothing only) If you want exotic, and/or weapon mods you’ll need to make an RE crafter

-Removed debug text when training players

-fixed armor hindrance
-added ranged weapon hindrance
-Insurance terminals are now spawning in all cloning facilities.
-Insurance terminals are no longer spawning at 0 0 0 on some planets.
-Bio-Engineer trainers are no longer spawning at 0 0 0 on some planets.

-Combat animations have been slowed down to match CU speeds. This was a huge project, so please report any bugged animations you run across.

-Bug Reports page added to replace the Discord channel. it can be found HERE

Patch Notes 2/22/21

Client Improvements:

Improvements to the warmup bar
Self healing animations should be working
Misc client improvements

Creature Handler:
Lair egg searching chance improved

Patch Notes 2/4/2021

Today’s patch will require a client update, so please run your launchers.

-Resolved an issue with beta Jedi trainer not being assigned
-A waypoint is now added to your datapad when assigned a trainer.

Blue Frog
-You can now get a heavy weapon from the frog.
-Asteroid resources have been added to the frog.
-More resource options have been added to the frog.
-Fixed an issue with the back button after learning skills from the frog.

-The Element Processing System Fuse should now be craftable.

-Insurance terminals are now functional, and you can now insure your items. (1% damage to insured items, and 5% to uninsured items).

Thank you for helping us with testing and please keep up the great work

Character Transfer Event

Soon we will be launching RestorationCU’s first major content patch (Publish 2: A Call to Arms) Which will include our FRS and Non-Jedi PVPRS systems, our version of Restuss, a number of new PVE areas, and a lot of custom content and items never before seen on any swg server.
As a precursor to this patch, we will be running a Character Transfer event.
For the next two weeks, new players to Resto will be able to receive a jump-start on their templates, along with a number of items to help them establish themselves on the server.

Combat Character:
Choice of 1 Elite combat profession mastery (including commando)
1 small generic house
1 full set of Ubese armor
1 weapon matching chosen profession

Crafting Profession:
Choice of 1 Elite crafter profession mastery (not including merchant)
1 small generic house
1 crafting station for their class
1 factory for their class

skip the badge grind and be granted glowy
1 weapon of their choice
1 small generic house

Full mastery of all 4 entertainer trees
1 small generic house

Limit 1 character per account.
Veteran players to resto are also eligible for all rewards, with the exception of glowy.
Players who played on the Pre-CU Resto server are considered transfers, not veterans, for this event and are eligible for glowy.
Event Lasts from Tuesday, June 19th through Tuesday July 3rd

To apply, contact either Halo or JarJar Binks on the RestorationCU discord

Patch Notes: Version 1.07 6/17/2018

  • Added Armor rewards to Rebel and Imperial Themepark
  • Updated Themepark rewards for Credits, EXP and items
  • Updated Jabbas themepark EXP, Credits and Rewards
  • Fixed Force Cloak, Only usable Outdoors
  • Fixed Doctor buffs Order
  • Added Small Fork of NPE Crafting Quest with minor rewards
  • Fixed NPE melee quest up to the current part that works
  • Fixed Typo in Revive player
  • Fixed Adrenal Boost, now able to buff other players
  • Added Mechanic ability to repair disabled speeders
  • Made Hero Of Tatooine Ring usable by Jedi but extremely costly
  • Fixed Food stacking to be more accurate to the CU
  • Added ability to Recolor Bone Armor
  • Removed Ability to recolor Clonetrooper quest reward
  • Revamped Cybernetic Crafting resource requirements
  • Modified Cybernetics to be equip-able
  • Ui tweak: reduced size of combat queue
  • Fix for speeder decay

Patch Notes: Version 1.06 6/10/2018

  • Center of Being, Force Aura, and Duelist Stance Adjusted to be more accurate to CU
  • Weapon crafting quality of life improvements (note: resource weights are not currently displaying on ranged weapons. This will be fixed in an upcoming patch, but for the time being you can remember that it’s CD-66% OQ-33%)
  • Fix for bug with Jedi life count restoration
  • Lowered XP for killing Morkov’s droids
  • Fixed the Theed Curator Droid
  • Fix for ability quickbar transparency
  • Fix for invisible parenthesis in chat
  • Combat Queue now shows 2 abilities to be more useful
  • Fix for crash on NPC bounty hunt completion