Recent Posts

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New Players / Re: Hi!
« Last post by Halo on October 19, 2017, 11:08:25 PM »
New Players / Re: Hi!
« Last post by zombiekid on October 18, 2017, 10:07:52 PM »
Where is everybody at? =) I played in live up until briefly before the NGE came out. I really enjoyed being a Pikeman back then! How about you guys and girls?

Some of us a currently in game on this server. Hop in the discord channel makes getting info and talking easier. Also there is a in game chat channel that connect to discord.

And btw welcome back!
New Players / Hi!
« Last post by withyouforyou on October 18, 2017, 10:02:04 PM »
Where is everybody at? =) I played in live up until briefly before the NGE came out. I really enjoyed being a Pikeman back then! How about you guys and girls?
Announcements / SWG Restoration presents the Combat Upgrade
« Last post by Halo on October 14, 2017, 11:28:17 PM »
Greetings! I am pleased to announce the Release of SWG Restorations Combat Upgrade server.

This is a fresh server opening up today and the server will feature the following!

The server features as much of the Combat Upgrade as possible packed into the 14.1 Client.

We are using the 14.1 Client due to packet issues with the Later Combat Upgrade Client, While it functions for a handful of features much work still needs to be done. Restorations goal is a playable Combat Upgrade server and move on to the proper client as time goes on.

You can read about specific changes or supplements added to the 14.1 Client to Emulate Combat Upgrade Gameplay on our Wiki here:

Base EXP rates are x4 for Solo Combat, Grouping will increase EXP gained significantly based on the Party size in range.

Content and progression is largely Focused on the Combat Upgrade, Kashyyyk quest and Dungeons are the first priority. Mustafar will follow.

Most of Restoration Pre CU's Custom Content is ported over since the work was completed, And a New player Experience Introduction quest is under work to help draw players into Restorations Unique Alternative story.


Crafting has been significantly modified, We use a Core based System for Weapons, Armor has a Universal Core with Battle, Recon and Assault like Segments.

For example, If you craft a Blaster Power Handler (Used for all Rifles) you can place this Core into any Rifle Appearance in the Game, If your Favorite rifle is the Laser Rifle, it will be as useful as the same Components Core used in a Fallen Hyper Rifle.

For Armor, If you want more Energy Protection, Recon Segments can be crafted into an Armor Core, Then you may place the Armor Core in any Armor skin. Effectively making Recon Composite, Switch your Segments to Battle and you can Craft Battle Composite.

More Details for Crafting are on the Wiki and we encourage you to read there before jumping in and expecting Pre CU Crafting.

Jedi take a page from Both Restoration's Pre CU server and from the Combat Upgrade. The server Features full Combat Upgrade Profession Trees, But Restorations FRS and Blue Glowy system.

Jedi Progression starts at the Village, Once Jedi has been unlocked Jedi are subjected to the Life system.
Essentially a Jedi starts with 5 Lives. Each time a Jedi dies in PvP he must recover taking 1 Life, If the Jedi runs out of Lifes they are placed in the Blue Glowy state. During Blue Glowy you cannot Attack or be Attacked but may take part in all the other Features of SWG except Combat. This is so Jedi are used more wisely in PvP instead of the unfortunate Jedi wars that took place during the Original Combat Upgrade. Lives can be restored via various Functions in game.

Once Eligible, there is a Unique Unlock System for the various FRS trees in game.

Blue Glowys Duration is dependent on the Jedis FRS rank, Higher the rank the longer the Duration.

Ranking Trees for Non Jedi from Restoration Pre CU will be featured here as well, As a means to keep non Jedi on equal playing ground.

Accounts and more
Players are limited to 1 Account per Household unless a second account is authorized. If you need two Accounts, Contact Halo.
Each Account is limited to 5 Characters.
CSRs have multiple permission edits to allow only the most basic commands needed to assist players, Any situation that would require something drastic such as Skill loss, or Item loss must be escalated to Halo for evaluation.

Download and install instructions are featured on our home page here:

Announcements / MOVED: Official Relaunch!
« Last post by Halo on October 14, 2017, 10:53:39 PM »
In Live / Hotfix 10-9-17
« Last post by Halo on October 09, 2017, 10:23:08 PM »
General Bug Fixes
Fixed Group EXP
Fixed Combat Medic and Doctor EXP required
Fixed Bacta Toss flytext
Fixed Melee Strike missing from Unarmed II
Fixed Jabba Convo For Avenging Mort
Fixed Wounds on Action and Mind during cloning
Fixed the Cooldown on Combat Medic attacks
Fixed Recruiter Item Listings
Fixed the Item Sting on CU Decoration
OldForumsBackup / Official Relaunch!
« Last post by Tealc of Chulak on October 07, 2017, 09:27:45 PM »
The SWGResto team is pleased to bring you The Combat Restoration.

Rerelease is scheduled for Saturday, October 14th.
Open Beta Testing will begin Tonight, October 7th.
During Beta Testing, expect minor bugs and NPC balance issues.

Slicing, Squadleader, and a few other features will be disabled during Open Beta Test.
Progress during OBT will carry over through official launch.

Jedi Unlock will be the village, with 3-day cycles

Please direct any complaints or criticisms or insults to Zomgitsbraz#3295 on Discord
OldForumsBackup / Re: Returning player (cant log in? :( )
« Last post by lotsadots on August 26, 2017, 05:17:24 PM »
Hello!  Please get on Discord and get the needed details and couple of files to get on our test server and assist there so we can finish up Resto CU enhancements!  Live will be backup soon, but testing needs to be done first.  Hope you can help and enjoy the fun with us!
OldForumsBackup / Returning player (cant log in? :( )
« Last post by Thekro on August 26, 2017, 05:00:10 PM »
Hi I played resto a long time ago, seems I had to make a new account.

I've installed and updated etc, but i can't seem to log in? is this server still going? or do I need to register my account elsewhere or anything?

OldForumsBackup / Re: Cannot enter village and no shuttle nearby
« Last post by sageblood on August 16, 2017, 02:11:28 PM »
Hey there benedictus.atm jedi unlock is currently disabled as far as i know.Jedi should be back,and unlockable when the server has transfered over to CU,or a little after.Depending on when jedi development is done,and ready to be implemented.
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